![]() ![]() The entire point of Spell Echo is that it causes spells to be cast twice each time you press the button. ![]() The endgame has in general level 83 monsters. Whether you should use it or not depends on what you want. ![]() Now, whether you choose to have these minions support you or your allies is up to you. The new Raise Spectre gem provides level 72 monsters. So pick a Spectre that matches the requirements of Maim Support. Think about it!Įdit: You might consider supporting kayella in her reddit post: Īnother thought: Level 20+ gems are generally meant for endgame. The endgame has in general level 83 monsters. 1 - The difficulty of selecting the spectre you want when you have a lot of mobs dead together, it is almost impossible to select. The new Raise Spectre gem provides level 72 monsters. Hello, Im here to ask you guys from GGG to somehow sort out the issues involving Raise Spectre, which prevent a considerate number of players to enjoy or even play with this gem. Now any in-between is barely possible as without major investment the spectres won't survive endgame.Īnother thought: Level 20+ gems are generally meant for endgame. INSTEAD of nerfing some of the cluster jewels ONLY and maybe some mob if it's somewhat broken you chose to penalize EVERY SINGLE BUILD WHO WANTS TO USE SPECTRES IN AT LEAST SOME CAPACITY. Most stats will update with whatever level is put in the 'Spectre Level' entry, but a few like resists assume map-level spectres for simplicity. The unique playstyle the spectre gem grants is now restricted to a) best dps (and not ultra squishy) monsters or b) support only, albeit now support gems are probably needed for survivability. Which means the generic level downgrade hits them even harder, because now they need to additionally compensate for the level loss, which was already difficult before for them. SCION and GUARDIANS were also able to do 6-links spectres setups, however - unlike the necromancer - they don't have ascendancy nodes to provide +levels to minions. Example: Solar Guards, which were the chosen spectres before the minion revamp, are now completely nonviable for endgame, because they don't have enough life and/or damage because of the level loss. Older spectres or spectres which don't have the endgame treatment (e.g. I don't know which of the developers thought it wise to reduce the level the gem provides to spectres, but let me show you the shortsightedness it brings: Step three: Crochet all the different patterns you learned while on a treadmill. ![]()
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